LucasArts udostępnił wreszcie drugiego i mocno spóźnionego patcha do gry
Knights Of The Old Republic II: The Sith Lords. Poprawia on szereg błędów, występujących w grze i uprzykrzających rozgrywkę.
Patch, ważący 12 MB, można ściągać
tutaj, dodatkowo gra sama może go ściągnąć i zainstalować dzięki przyciskowi Update, umieszczonemu w menu startowym gry.
Poniżej lista zmian:
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NEW CONTENT AND FEATURES
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* Added voice lines for Opo Chano when the PC states they can repair the protocol droid themselves on Telos (dark side)
* Added support for the Intel i915 chipset
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RESOLVED ISSUES
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* Corrects a crash issue at the beginning of the dialogue after entering the Harbringer
* Corrects a crash issue when transitioning between B-4D4 to the main character after Czerka Mainframe quest on Telos (light side)
* Corrects an art issue with NPCs that appear in the mine foreman's log on Peragus
* Corrects a geometry issue inside the Jekk Jekk Tarr bar on Nar Shaddaa
* Corrects an issue with ATI Radeon cards being incorrectly reported in the swinfo.txt
* Corrects an issue with Atton missing from force cage in the Telos Academy
* Corrects swoop race forfeiting issue. Players can now win races after forfeiting a race
* Corrects an issue with the swoop bike getting stuck in air in the swoop race mini-game
* Corrects stuck issue when reboarding Ebon Hawk on Nar Shaddaa
* Corrects a text/voice mismatch in Kreia's dialogue on Malachor
* Corrects a scripting issue with Batano quest on Telos (light side)
* Corrects a scripting issue with Devaronian conversation on Telos
* Updates a journal entry for "A Hidden Power" quest on Korriban
* Updates a journal entry for the "Fuel Sabotage" bonus mission on Telos
* Master Vash’s corpse will now yield a lightsaber if you have a lightsaber when you kill him on Korriban (dark side)
* Khoonda Gun Turrets will no longer appear if you destroy them on Dantooine (dark side)
* Reduced the repetition of party members' voice lines when opening doors and containers
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