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Champions of the Force

2006-06-12 23:23:00 Wizards.com

W czerwcu 2006 tego roku pojawił się najnowszy dodatek do Miniatur – Champions of the Force. Dzięki niemu w grze Wizardów będzie można rozgrywać niesamowite pojedynki między wojownikami Światła i Ciemności.

Wśród nowych figurek zobaczymy postacie z filmów, książek, komiksów, gier komputerowych i itp. Będzie to pierwszy dodatek, który koncentruje się na ulubionych przez graczy i fanów postaciach z EU, w tym przede wszystkim z KOTORów, Nowej Ery Jedi czy Republic Commando. Wśród postaci zobaczymy Dartha Bane’a, Dartha Malaka, Jainę Solo.

Nowy zestaw składa się będzie z 60 figurek, a dostępny będzie jedynie w boosterach. Nie przewiduje się żadnych dodatkowych scenariuszy.
Zdjęcia wszystkich figurek można zobaczyć
tutaj>>>, a listę w tym miejscu>>>.

Tymczasem ruszyła już możliwość zamawiania figurek na stronie ISY.

Ciąg dalszy sagi Star Wars Miniatures – intergalaktyczny zestaw figurek Jedi przeciwko Sith. Szukaj ulubionych postaci z filmów, powieści i Clone Wars micro-series. Każdy zestaw zawiera 7 losowych figurek wraz z dwustronnymi kartami statystyk.

Cena det.: 49.00 zł
Cena promocyjna: 39.00 zł
Przedsprzedaż - premiera 10 czerwca

Zapraszamy do rozmowy na forum

Poniżej prezentujemy kilka zdjęć z nowego zestawu wraz z opisami w języku angielskim.

Jacen i Jaina Solo

JACEN SOLO
Faction: New Republic
Cost: 25
Hit Points: 60
Defense: 18
Attack: +12
Damage: 20
Special Abilities: Unique, Affinity (Leia, regardless of faction), Melee Attack, Double Attack, Force Ascetic, Force Empathic 10, Protective +20 (Leia), Synergy (Jaina Solo)
Force Powers: Force 4, Unleash the Force 60

JAINA SOLO
Faction: New Republic
Cost: 25
Hit Points: 70
Defense: 19
Attack: +10
Damage: 20
Special Abilities: Unique, Affinity (Han Solo, regardless of faction), Cunning Attack, Melee Attack, Double Attack, Synergy (Jacen Solo)
Force Powers: Force 3, Lightsaber Deflect

Jedi Sentinel
Faction: Old Republic
Cost: 17
Hit Points: 70
Defense: 18
Attack: +8
Damage: 10
Special Abilities: Lightsaber, Repair 10, Satchel Charge, Stealth
Force Powers: Force 2

Bastila Shan
Faction: Old Republic
Cost: 46
Hit Points: 110
Defense: 19
Attack: +13
Damage: 20
Special Abilities: Unique, Melee Attack, Triple Attack

Crab Droid
Faction: Separatist
Cost: 23
Hit Points: 80
Defense: 18
Attack: +8
Damage: 20
Special Abilities: Droid, Momentum

Republic Commando Sev
Faction: Republic
Cost: 16
Hit Points: 30
Defense: 17
Attack: +9
Damage: 20
Special Abilities: Order 66, Accurate Shot, Deadeye, Stealth

Darth Malak
Faction: Sith
Cost: 52
Hit Points: 120
Defense: 20
Attack: +15
Damage: 20
Special Abilities: Unique, Melee Attack, Double Attack, Lightsaber Duelist
Force Powers: Force 4, Force Stun, Lightsaber Throw, Sith Rage
Commander Effect: Followers who combine fire grant +6 Attack instead of +4.

Republic Commando – Boss
Faction: Republic
Cost: 19
Hit Points: 30
Defense: 17
Attack: +9
Damage: 20
Set #: 33/60
Rarity: Uncommon
Special Abilities:
Order 66
Mobile Attack - Can attack before and after moving.
Stealth - If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets. Commander Effect: At the end of this character's turn, 1 follower who's name contains Republic Commando can make an immediate attack.

Jedi Consular
Faction: Old Republic
Cost: 16
Hit Points: 60
Defense: 18
Attack: +9
Damage: 20
Set #: 2/60
Rarity: Uncommon
Special Abilities:
Melee Attack - Can attack only adjacent figures.
Force Powers: Force 3.
Force Alter - Force 1: range 6; any 1 enemy rerolls its last attack.
Force Stun - Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11.

Dark Trooper Phase I
Faction: Imperial
Cost: 12
Hit Points: 30
Defense: 16
Attack: +10
Damage: 20
Special Abilities: Droid, Melee Attack

Sith Trooper Commander
Faction: Sith
Cost: 19
Hit Points: 50
Defense: 14
Attack: +9
Damage: 20

Ulic Qel-Droma
Faction: Sith
Cost: 61
Hit Points: 160
Defense: 23
Attack: +16
Damage: 20
Set #: 19/60
Rarity: Very Rare

Hoth Trooper With Atgar Cannon
Faction: Rebel
Cost: 15
Hit Points: 80
Defense: 8
Attack: +3
Damage: 30
Set #: 43/60
Rarity: Rare

Jedi Weapon Master
Faction: Republic
Cost: 26
Hit Points: 90
Defense: 19
Attack: +12
Damage: 20
Special Abilities: Lightsaber Duelist, Melee Attack, Double Attack
Force Powers: Force 3, Lightsaber Assault, Lightsaber Block, Lightsaber Deflect, Lightsaber Riposte, Lightsaber Sweep

Kashyyyk Trooper
Faction: Republic
Cost: 9
Hit Points: 10
Defense: 13
Attack: +6
Damage: 10
Special Abilities: Order 66, Double Attack, Mobile Attack

Yoda of Dagobah
Faction: Rebel
Cost: 36
Hit Points: 120
Defense: 20
Attack: +0
Damage: 0
Set #: 45/60
Rarity: Very Rare

Coruscant Guard
Faction: Imperial
Cost: 15
Hit Points: 60
Defense: 17
Attack: +8
Damage: 10
Set #: 46/60
Rarity: Common

Republic Commando Scorch
Faction: Republic
Cost: 16
Hit Points: 30
Defense: 17
Attack: +9
Damage: 20
Special Abilities: Order 66, Grenades 10, Satchel Charge, and Stealth

Barriss Offee
Faction: Republic
Cost: 17
Hit Points: 60
Defense: 18
Attack: +8
Damage: 20
Special Abilities: Unique, Melee Attack, Rapport (with Luminara Unduli), and Synergy (with Luminara Unduli)
Force Powers: Force 2, Force Heal 20

Varactyl Wrangler
Faction: Fringe
Cost: 6
Hit Points: 10
Defense: 12
Attack: +3
Damage: 10
Set #: 60/60
Rarity: Common
Special Abilities:
Empathy - Allies with Savage within 6 squares lose Savage.
Grenades 10 - Replaces attacks: Range 6; 10 damage to target and to each character adjacent to that target; save 11.
Melee Attack - Can attack only adjacent enemies.

Dark Trooper Phase II
Faction: Imperial
Cost: 20
Hit Points: 50
Defense: 16
Attack: +7
Damage: 30
Set #: 48/60
Rarity: Uncommon
Special Abilities:
Droid - Immune to critical hits; not subject to commander effects.
Flight - Ignores difficult terrain, enemy characters, low objects and pits when moving.

HK-47
Faction: Fringe
Cost: 32
Hit Points: 60
Defense: 18
Attack: +10
Damage: 30
Special Abilities: Unique, Droid, Cunning Attack, Flamethrower 20

Clone Commander Gree
Faction: Republic
Cost: 18
Hit Points: 40
Defense: 13
Attack: +10
Damage: 20
Special Abilities: Unique, Order 66, Mobile Attack, Rapport, and Speed 8
Commander Effects:
Your squad may include non-Unique Wookiees of any faction.
Each Soldier or Trooper follower can move 2 extra squares at the end of its turn.
Characters in your squad with Order 66 and Mobile Attack (including Clone Commander Gree) do not provoke attacks of opportunity.

Massassi Sith Mutant

Dark Jedi Master
29 Points,
HP 90,
Def 17,
Atk +10,
Damage 20,
Double Attack, Melee,
Force 3 Master Speed, Sith Lightning
TAGI: Champios of the Force (12) ISA (52) Wizards of the Coast (173)

KOMENTARZE (4)

  • Dark Lord Revan2006-06-14 20:24:22

    bardzo sie rozczarowalem ... caly czas mialem nadzieje na niespodziewane pojawienie sie figurki Darth Revana ... no ale niestety sie zawiodlem ... no coz - moze kiedys sie doczekam :)

  • Lord Bart2006-06-13 20:02:15

    mnie niesamowicie wkurza zwalone przez Wizardów przypisanie kategorii VR i R do poszczególnych modeli... :/

  • Aquenral2006-06-13 13:39:22

    Ja sobie przez neta na urodziny kupię ;P

  • Baca2006-06-13 10:54:56

    Byłem w Championie, robią je teraz zamiast Globi - taka Biedronka, tylko, że przeciw nim spraw nie wystawiają. Raczej nawet większy, coś jak Leader Price. No więc byłem tam, ale figurek nie mieli...

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