Tamteel Skreej
Faction: Fringe
Cost: 23
Hit Points: 50
Defense: 18
Attack: +8
Damage: 20
Set #: 47/60
Rarity: Very Rare
Special Abilities: Unique (Counts as Lando Calrissian), Cleave, Double Attack, Melee Attack, Opportunist, Stealth
Mustafarian Soldier
Faction: Fringe
Cost: 12
Hit Points: 10
Defense: 12
Attack: +4
Damage: 20
Set #: 42/60
Rarity: Common
Special Abilities: Careful Shot +4, Deadeye, Sniper
Mandalore the Indomitable
Faction: Mandalorian
Cost: 68
Hit Points: 120
Defense: 19
Attack: + 13
Damage: 30
Special Abilities: Unique, Deadly Attack (scores a critical hit on an attack roll of natural 19 or 20), Double Attack, Evade, Momentum
Commander Effect: Mandalorian allies gain Momentum
Mandalorian Warrior
Faction: Mandalorian
Cost: 14
Hit Points: 40
Defense: 16
Attack: + 9
Damage: 20
Special Abilities: Cleave, Melee Attack, Melee Reach 2, Mighty Swing
Aqualish Assassin
Faction: Fringe
Cost: 7
Hit Points: 20
Defense: 15
Attack: +7
Damage: 10
Set #: 15/60
Rarity: Common
Special Abilities: Black Sun - If a character whose name contains Xizor or Vigo is in the same squad, this character gains Grenades 10(Replaces attacks: Range 6; 10 damage to target and to each character adjacent to that target: save 11). Melee Attack - Can attack only adjacent enemies. Opportunist - +4 Attack and +10 Damage against an enemy who has activated this round. Stealth - If this character has cover, he does not count as the nearest enemy for an attacker farther than six squares when choosing targets.
Klatooinian Hunter
Faction: Fringe
Cost: 11
Hit Points: 10
Defense: 12
Attack: +3
Damage: 30
Set #: 8/60
Rarity: Common
Special Abilities: Black Sun - If a character whose name contains Xizor or Vigo is in the same squad, this character gains Grenades 10 (Replaces attacks: Range 6; 10 damage to target and to each character adjacent to that target: save 11). Heavy Weapon - Can't attack and move in the same turn.
Tusken Raider Sniper
Faction: Fringe
Cost: 8
Hit Points: 10
Defense: 13
Attack: +3
Damage: 20
Set #: 48/60
Rarity: Common
Special Abilities: Careful Shot +4 - On this character's turn, if he doesn't move, he gets +4 Attack. Sniper - Other characters do no provide cover against this character's attack.
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