Natomiast mini dodatek „The Old Republic” zostanie rozłożony w konfiguracji sprzyjającej „miecznikom”:
Poniżej prezentujemy drugą zapowiedź statystyk do v-seta Star Wars Miniatures „Galactic Heroes”.
Qyzen Sess – TOR 3/10
Fraction: Old Republic
Cost: 36
Hit Points: 90
Defense: 19
Attack: +9
Damage: 20
Special Abilities: Unique, Melee Attack, Trandoshan, Double Attack Consular's Decoy: Whenever a non-unique character whose name contains Consular is within 6 squares and is targetted, this character may switch positions with that character. Rapport (A character named Jedi Shadow cost 1 less when in squad with this character),Regeneration 10, Resilient, Scorekeeper's Blessing (when this character defeats a character of higher point cost, he gains +1 attack and +1 defense. This effect is cumulative), Shields 1, Synergy (A character named Jedi Consular gains +2 Attack and +2 Defense while within 6 of this character)
General Lando Calrissian – 28/60
Fraction: Rebel
Cost 28
Hit Points: 80
Defense: 18
Attack: +9
Damage: 20
Special Abilites: Unique. Pilot, Double Attack; Greater Mobile Attack, Rapport (A character named Nien Nunb costs 5 less when in the same squad as this character), Opportunist, Camaraderie (An ally named Nien Nunb or who counts as Han Solo gains Pilot)
Commander Effect: Pilots in your squad (including this character) get +4 Defense against adjacent enemies.
Mandalorian Technician - 53
Fraction: Mandalorian
Cost: 15
Hit Points: 30
Defense: 15
Attack: +4
Damage: 20
Special Abilities: Speed 4, Blast Cannon, Communication Supplies, Frequency Amplification (Allied commander effects are extended by 2 squares), Power Coupling
Sith Juggernaut – 11/60
Fraction: Sith
Cost: 49
Hit Points: 110
Defense: 20
Attack: +10
Damage: 20
Special Abilities: Melee Attack. Double Attack, Bodyguard, Draw Fire, Force Attuned Armor, Rapport (Character named Vette cost 1 less when in the same squad as this character), Soresu Style
Force Powers: Force 4, Lightsaber Riposte, Crushing Blow (Force 2:+10 damage on all of attacks this turn; enemies damaged by this character attacks get -2 defense for the rest of skirmish)
Darth Talon, Sith Assassin
Frction: Sith
Cost: 28
Hit Points: 90
Defense: 18
Attack: +10
Damage: 20
Special Abilities: Unique. Melee Attack. Double Attack, Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares), New Hand of Darth Krayt (This character can spend its own Force points once per turn and spend Force points from a character who counts as Darth Krayt once per turn), Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets), Synergy (This character gains +4 attack and +4 defence while within 6 squares of a character who counts as Darth Krayt), Turn to the Darkside (Replaces attacks: range 6; 20 damage to 1 target with a Force rating. The target can choose to negate this damage and instead make a save of 11; if the save fails, the target joins this character's squad until the end of the skirmish.)
Force Powers: Force 3, Force Bubble, Force Cloak, Force Lighting 1
"I am Darth Talon…I am my master's hand…I am your death." ―Darth Talon
Sev'rance Tann – 24/60
Fraction: Separatist
Cost: 55
Hit Points: 110
Defense: 20
Attack: +11
Damage: 20
Special Abilities: Unique. Melee Attack; Double Attack, Lightsaber Duelist [+4 Defense when attacked by an adjacent enemy with a Force rating], Rapport [Huge and larger Separatist allies cost 10 less when in the same squad as this character], Shielding Upgrades [Non-living allies with Damage Reduction 10 gain Advanced Shields 1 (When this character takes damage, it reduces the damage dealt by 10 with a save of 6)]
Force Powers: Force 4, Lightsaber Block [Force 1: When hit by an attack, this character takes no damage with a save of 11], Sith Rage [Force 1: When hit by an attack, this character takes no damage with a save of 11]
Commander Effect: Droids are subject to this effect: Adjacent allies ignore cover when they use special abilities whose name contains Missiles. Followers within 6 squares with Mounted Weapon gain Flanking Attack [Until the end of the round, an enemy attacked by this character has -4 Defense against allies with Mounted Weapon].
Jan Ors – 29/60
Fraction: Rebel
Cost: 18
Hit Points: 60
Defense: 17
Attack: +6
Damage: 10
Special Abilities: Unique. Pilot; Double Attack, Affinity [May be in a New Republic squad], Camaraderie [An ally whose name contains Kyle Katarn gains Double Attack, Distraction, and Opportunist], Distraction [Suppresses adjacent enemy commander effects], Opportunist [+4 Attack and +10 Damage against an enemy who has activated this round], Relay Orders [Each allied commander can count distance from this character as well as from itself for the purpose of commander effects], Stealth [If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
"What would you do without me, Kyle?"
Coleman Trebor – 15/60
Fraction: Republic
Cost: 14
Hit Poits: 60
Defense: 17
Attack: +8
Damage: 20
Special Abilities: Unique. Melee Attack, Bravado +10 [+4 Attack and +10 Damage against an adjacent enemies with a higher point cost]
Force Powers: Force 2, Master Speed [Force 1: This character can move 6 extra squares on its turn as part of its move]
Elite Mandalorian Marauder – 48/60
Fraction: Mandalorian
Cost: 22
Hit Points: 60
Defense: 17
Attack: +10
Damage: 20
Special Abilities: Melee Attack, Bloodthirsty [+10 Damage on melee attacks against enemies at half Hit Points or less], Cloaked [If this character has cover, it cannot be targeted by nonadjacent enemies], Melee Duelist [+4 Defense when attacked by an adjacent enemy], Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Nei Rin – 57/60
Fraction: Yuuzhan Vong
Cost: 28
Hit Points: 60
Defense: 16
Attack: +6
Damage: 20
Special Abilities: Unique, Melee Attack, Affinity (may be in a New Republic squad), Force Immunity, Shaper +10, Rapport (Characters whose name contains Ossus Guardian cost 1 less when in the same squad), Vong Heritage (Affinity does not change a Yuuzhan Vong character's faction in your squad), Vonduun Crab Shaper (Allies within 6 with Vonduun Crab Armor gains +4 Def against non-adjacent enemies)
Commander Effect: Yuuzhan Vong allies within 6 squares who fail a Vonduun Crab Armor save may immediately move 2 squares.
Dathomiri Witch – 37/60
Fraction: New Republic
Cost: 15
Hit Points: 60
Defense: 16
Attack: 8
Damage: 10
Special Abilities: Melee Attack, Bravado +10, Rival (may not be in the same squad as Nightsisters), Synergy +2 (A character named Rancor gains +2 Atk and +2 Def while within 6 squares)
Force Powers: Force 2, Force Push 2, Force Weapon
Kira Carsen – TOR 2/10
Fraction: Old Republic
Cost: 34
Hit Points: 100
Defense: 18
Attack: +12
Damage: 20
Special Abilities: Unique. Melee Attack; Triple Attack, Jedi Knight [Counts as a character named Old Republic Jedi Knight], Child of the Emperor [This character can spend her own Force points once per turn and spend Force points from an enemy character whose name contains Emperor once per turn. This character cannot be activated by enemy Force powers or special abilities.], Force Bond [Allies named Jedi Guardian gain Leaping Assault], Rapport [Costs 1 less when in the same squad as a character whose name contains Jedi Knight]
Force Powers: Force 2, Leaping Assault [Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of her attacks this turn.]
"Eat lightsaber, jerk!"
Hego Damask2013-02-09 10:33:27
A nie Qyzen Fess? :P
Stele2013-02-08 23:58:51
Kira Carsen - Child of the Emperor. Oj, chyba spoilerek jakiś. :P
Vintress2013-02-08 22:04:52
Ja tam wole książki czytać niż grywać w gierki sw ;P
Master of the Force2013-02-08 21:40:16
Ech, dawno nie grałem w minisy. Ostatnio stanowią w mojej kolekcji tylko funkcję kolekcjonerską.
Vintress2013-02-08 21:36:19
Dziękuje nie skorzystam ;>