Czytelników Bastionu zainteresowanych rozwojem  wirtualych dodatatków Star Wars Miniatures autorstwa komitetu graczy zrzeszonych na 
SWMGamers.com zapraszamy na kolejny raport z prac nad „Scum & Villainy”. Od czasu naszej ostatniej informacji pojawiła się wuchta nowych statystyk i kart postaci z różnych okresów historycznych i frakcji. „Scum & Villainy” mocno sięga po bohaterów z Expanded Universe – przede wszystkim różnego rodzaju szumowiny i przestępców. Kontrowersją dzisiejszej zapowiedzi może być dla wielu miniaturka Master Yoda (walcząca mieczem) przypisana do Rebelii lub też duch Qui-Gon Jinna, którego w Gwiezdnych Wojnach nie widzieliśmy a zaledwie słyszeliśmy w Epizodzie II (nie licząć trylogii „Mortis” w serialu „Wojny Klonów”, gdzie jego obecność nie została do końca wyjaśniona).
Old Republic Jedi Knight - Old Republic
 
Cost: 18 
Hit Points: 40 
Defense: 17
 
Attack: +7
 
Damage: 20
 
Special Abilities: Melee Attack:ack, Squad Cover [+4 Defense:ense while 3 allies with the same name as this character are within 6 squares], Synergy +2 [+2 Attack: while an allied Old Republic Jedi Knight is within 6 squares] 
Force Powers: Force 2, Lightsaber Assault [Force 1, replaces Attack: Make 2 Attacks], Lightsaber Defense:lect [Force 1: When hit by a nonmelee Attack:, this character takes no Damage: age with a save of 11]
 
"For a hundred generations the Jedi have fought to protect the Republic!" 
—Unidentified humanoid Jedi, 5,000 BBY 
Grodin Tierce's Clone - Imperial
 
Cost: 26
 
Hit Points: 70
 
Defense: 17
 
Attack: +10
 
Damage: 20
 
Special Abilities: Unique; Double Attack, Imperial Triumvirate (add +2 to you initiative roll except on a 1, this bonus stacks), Rival (Can not be in a squad with Palleon or Thrawn), Tactician +2
 
Commander Effect: Non-unique followers get +2 Attack:ack and +2 Defense. 
Shada D'ukal - Fringe
 
Cost: 28
 
Hit Points: 80
 
Defense: 18
 
Attack: +12
 
Damage: 20
 
Special Abilities: Unique. Mistryl Shadow Guard, Bodyguard, Double Attack, Quick Reactions [+6 Attack:ack when making Attacks of opportunity], Quick Reflexes [+6 Defense when Attack:acked on Attack:s of opportunity], Stealth, Zenji Needle [Replaces Attack: Choose 1 enemy within line of sight, ignoring cover. 10 Damage to target enemy; save 16.]
 
"Do you know Shada D'ukal? She can be very disarming." 
—Han Solo 
Padawan Learner - Old Republic
 
Cost: 9
 
Hit Points: 20 
Defense: 16 
Attack: +4
 
Damage: 20
 
Special Abilities: Melee Attack, Padawan-Can spend a unique allies force points, but can not combine with its own force points, Synergy - +2 Attack while a unique ally with a force rating is within 6 squares.
 
Force Powers: Force 1, Lightsaber Deflect
Ewok Chieftain – Fringe 38/60 
Cost: 19
 
Hit Points: 40
 
Defense: 14 
Attack: 6 
Damage:  10 
Special Abilities: Melee Attack, Double Attack, Momentum, Swarm +1
 
Commander Effect: Non unique Ewok allies who end their move within 6 squares of this character gain momentum. 
BX Commando Droid Sniper – Separatist 14/60
 
Cost: 15
 
Hit Points: 50
 
Defense: 18 
Attack: +10 
Damage: 30 
Special abilities: Droid, Accurate Shot, Careful Shot +4, Heavy Weapon, Intuition, Single Shot Blaster, Sniper, Stealth 
Mandalorian Protector – Mandalorian 55/60
 
Cost: 17 
Hit Points: 50 
Defense: 17 
Attack: +8 
Damage:  20 
Special Abilities: Beskar'gam [When this character takes Damage, he reduces the Damage dealt by 10 with a save of 11], Bodyguard 
Kenth Hamner - New Republic 10/60
 
Cost: 34
 
Hit Points: 100
 
Defense: 19 
Attack: +11 
Damage:  20 
Special Abilites: Unique. Melee Attack; Double Attack, Gregarious [+4 Attack if an ally is within 6 squares], Melee Duelist [+4 Defense when Attacked by an adjacent enemy]
 
Force Powers: Force 4, Force Stun, Lightsaber Defense, Lightsaber Precision
 
Commander Effect: New Republic trooper followers within 6 squares gain Cunning Attack
 
Qui-Gon Jinn Force Spirit - Republic
 
Cost: 16 
Hit Points: - 
Defense: - 
Attack: - 
Special Abilities : Unique, Speed 4, Light Spirit, Mettle
 
Force Powers: Force 4, Sense The Future [2 Force Pints, Once per round you can exchange your initiative check with your opponent's.]
 
Commander Effect: Whenever a unique follower with a force rating is Defeated, another unique follower within 6 squares gets its remaining force points.
Master Yoda - Rebel
 
Cost: 44
 
Hit Points: 120
 
Defense: 20 
Attack: 14
 
Damage: 20 
Special Abilities:  
Unique. Melee Attack; Twin Attack, Affinity [May be in a Republic squad], Ataru Style [+4 Attack if exactly 1 enemy is within 6 squares], Jedi Trainer [At the start of the skirmish, choose an allied character with a Force rating. That ally gains 1 Force point and Ataru Style.] 
Force Powers: Force 3. Force Renewal 1; Master of the Force 2, Force Defense [Force 3: Cancel a Force power used by a character within 6 squares], Force Stun [Force 1, usable only on this character's turn; range 6; target living enemy is considered activated this round; save 11], Lightsaber Defense [Force 1: When hit by an Attack:ack, this character takes no Damage: age with a save of 11] 
Commander Effect: At the end of its turn, if an ally with a Force rating made only one Attack this turn, it may make one additional Attack against the same enemy if it can. 
Allies with a lightsaber gain Lightsaber Defense. 
Ponadto komitet ujawnił jedną kartę i jedną statystykę wypasionych lodów Sithów jakie wejdą w skład „dodatku do dodatku” „Jedi vs Sith”.
Lord Krayt - 6/12
Cost: 114 
Hit Points: 130 
Defense: 23 
Attack: +17
 
Damage: 20
 
Special Abilities: Unique. Melee Attack; Triple Attack, Advantageous Attack [+10 Damage: age against an enemy who has not activated this round], Affinity [Non-Unique Imperials may be in your squad regardless of faction], Vonduun Crab Armor 6 [When this character takes Damage: age, he can reduce the Damage: age dealt by 10 with a save of 6]
 
Force Powers: Force 2. Force Renewal 1; Master of the Force 2, Essence of Life [Force 2: When a living ally within 6 squares would be Defeated, that ally makes a save of 11. On a success, that ally has 10 Hit Points instead of being Defeated.], Recovery 60 [Force 3, replaces turn: Remove 60 Damage from this character], Sith Rage [Force 1: +10 Damage on all Attacks this turn], Transfer Essence [Force 1, usable only on this character's turn: Choose 1 living ally. Remove that ally from play and place Lord Krayt in that ally's space; that ally is Defeated.]
 
Commander Effect: You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.) 
"I have been through death and conquered it." 
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